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CS3219 Cheat Sheet by

software     engineering

Software Develo­pment

Develo­pment Process
Design Principles
Design Patterns
Requir­ement Analysis

Design Quality

Quality Models
Design Quality Metrics
Design Quality Charac­ter­istics
O-O Metrics : C&K and MOOD

McCall's Triangle of Quality

Quality Charac­ter­istics

Modularity
Cohesion
Coupling
Unders­tan­dab­ility
Suffic­iency
Robustness
Flexib­ility
Reusab­ility
Efficiency
Reliab­ility
 

Archit­ectures

Software components
Key Factors
Archit­ectural styles

Quality Attributes

Correc­tness
Mainta­ina­bilty
Usability

Program Repres­ent­ation

AST
CFG
Data Dependency Graph
Optimi­sations

Software Evolution

Evolution vs Mainte­nance
Laws of Software Evolution
Staged Model of Evolution
Legacy Software Evolution
Wraping, Migration

Archit­ectural Styles

Layered
MVC
Pipe-a­nd-­Filter
Client­-Server
Peer-t­o-peer
Servic­e-O­riented
Publis­h-S­ubs­cribe
Edge-d­ominant
3-Tier / Multi-tier
Implicit Invocation
 

Design Patterns

Input Control Patterns
Front Contro­ller, Page Controller
Request encaps­ulation and execution pattern
Command pattern, Applic­ation contro­ller, Command processor
Output Control Patterns
Template View, Transform View
Access Control Patterns
Firewall proxy, Author­ization
Messaging Patterns
Channel, Endpoint, Transl­ator, Router, scatte­r-g­ather, aggreg­ator, splitter
Object Intera­ction Patterns
Observer, Mediator, Facade, Memento, Data Transfer Object, Double dispatch

Design Principles

Inform­ation Hiding
Separation of Concerns
Open Close Principle
Interface Segreg­ation Principle
Program to Interface
Dependency Inversion
Object compos­ition over inheri­tance

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