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MINDSPACE - Implementation Cheat Sheet by

Implementing MINDSPACE
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MINDSPACE - Applying Behavior Modifi­cation

This section explains how policy­-makers put MINDSPACE into practice, using a simple structured process. Tradit­ional ways of changing behaviour, such as legisl­ation, regula­tion, and incent­ives, can be very effective. MINDSPACE does not attempt to replace these methods. Rather, it extends and enhances them, adding new dimensions that reflect fundam­ental, but often neglected, influences on behaviour.

In basic terms, MINDSPACE represents the tools for changing behaviour, and the 6 Es constitute the framework within which they can be applied. Bringing these consid­era­tions together into a coherent narrative will allow policy­-makers to turn theory into practice and develop policy that goes with the grain of people’s behaviour (see diagram).

Explore

Under­sta­nding whose behaviour you are changing

Any attempt to change behaviour needs to understand the behaviour it wishes to change.MI­NDSPACE explains the robust effects that underpin human behaviour, derived from our increasing unders­tanding of how contextual cues affect us. However, our behaviour is also affected by a more conscious and considered unders­tanding of our needs, desires and priori­ties. Recogn­ising these various influences is crucial, given the complex enviro­nment in which people make decisions

Enable

Start from ‘where people are’ Government needs to “enable” behaviour change by recogn­ising the practical and structural barriers that people face.

Policy­-makers should remember that the contexts in which people find themselves shape the options that are available to them and affect their ability to select these options. Attempts to encourage behaviour change that do not recognise these contextual factors are likely to breed frustr­ation only. For example, there is little point attempting to encourage people to wash clothes at 15°c if most people’s washing machines do not have this option. Government can help people surmount these barriers, but only if they are recogn­ised.

Encourage

Applying MINDSPACE to change behaviour

Broadly speaking, Encourage covers the policies and government actions that (directly or indire­ctly) try to change how people act. The 6Es diagram features the main ‘tradi­tional’ attempts to influence behaviour - legisl­ation, regula­tion, incent­ives, and inform­ation – many of which are effective.

MINDSPACE can add a lot to these policies. But that does not mean that “behaviour change” can be understood as simply a novel altern­ative to, say, legisl­ation. As noted before, the majority of what government does is intended to change behaviour in some way. Rather, civil servants need to better understand the behavi­oural dimension of their policies and actions. MINDSPACE can help them do so in three different ways:
• Enhance. MINDSPACE can help policy­-makers understand how current attempts to change behaviour could be improved – for example, how the impact of incentives can be enhanced by a better unders­tanding of how people respond.
• Introd­uce. Some of the elements in MINDSPACE are not used extens­ively by policy­-ma­kers, yet may have a consid­erable impact. For example, there is room for more innovative use of social norms and commitment devices in policies.
• Reasse­ss. Government needs to understand the ways it may be changing the behaviour of citizens uninte­nti­onally. It is quite possible that the state is producing unintended – and possibly unwanted – changes in behaviour. The insights from MINDSPACE offer a rigorous way of assessing whether and how government is shaping the behaviour of its citizens.
 

MINDSPACE 6Es

The diagram shows how the various actions fit together, but it does not offer a compre­hensive overview of every element of the policy­-making process. Rather, it highlights areas which need extra attention, or a modified approach, in order to change behaviour effect­ively.

Engage

Facil­itating public debate and gaining approval

Behaviour change can be contro­ver­sial, involve difficult tradeoffs, and concern areas where government legitimacy is contro­ver­sial. These questions are both tricky and of general concern to the public. Therefore, new methods of engaging the public may be needed to explore what actions are acceptable or to gain explicit permission for a proposed change in behaviour. COI have recently published a guide to Effective public engagement that offers helpful guidance in this area

Exemplify

Changing govern­ment’s behaviour

In most behaviour change interv­ent­ions, exempl­ifying desired changes is important for two main reasons. First, because the actions of high-p­rofile repres­ent­atives of government send implicit messages about behaviours it condones. If government is not displaying the behaviours it is encour­aging in others, this will act against people’s desire for recipr­ocity and fairness (see ‘Commi­tme­nt’), while inviting charges of hypocrisy. Second, government policy should not give mixed messages about whether certain types of behaviour are encouraged or not. Just as indivi­duals seek consis­tency (as shown in ‘Ego’ effects), there needs to be consis­tency in the behaviour of government and its repres­ent­atives.

MINDSPACE suggests a third dimension: its principles can be applied to improve the process of policy­-ma­king. In other words, government attempts to change its own behaviour. Does the status of the messenger sometimes outweigh the strength of the message? Do loss aversion and mental accounting prevent innovative reallo­cation of budgets?

Furthe­rmore, MINDSPACE could be applied to the process of achieving organi­sat­ional change in govern­ment. There are some obvious ‘easy wins’ here, such as lowering the default temper­ature in buildings to meet SOGE emissions targets, or using Ego effects to lift employee engage­ment.

Evaluate

Working out what works

Some of the factors that influence behaviour are fairly obvious and easy for government to influence; others are more elusive and require tradeoffs. And while the evidence for the effects in MINDSPACE is very strong, it can be unclear how the various effects will interact in specific cases. Behaviour change policy needs to understand the complex range of factors that affect behaviour, and good evaluation is a crucial way of doing so.

Although there will always be a healthy tension between eviden­ce-­based policy and innova­tio­n-based policy, our collective mission should be eviden­ce-­based innova­tion. In other words, we should take what we know to be robust phenomena across a range of contexts and give them the best shot of success where the evidence base does not exist.

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