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Cheatography

XMapEdit Keyboard Shortcuts (DRAFT) by

Test description. Test description. Test description. Test description.

This is a draft cheat sheet. It is a work in progress and is not finished yet.

All Modes

2D Mode Only

3D Mode Only

General

ESC
Open XMapEdit menu.
~
Enable command panel.
Numpad Enter
Swap between 2D & 3D mode.
F12
Toggle speaker beeps.
Ctrl + Home
Search for sprites, sectors, or walls.
Ctrl + B
Toggle camera blocking.
Alt + CapsLock
Toggle clipping mode.
Alt + F11
Cycle between HUD types.

Movement

Arrow Keys
Moves camera. Hold SHIFT to increase rate.
RMB
Move camera in 2D mode.
Scroll Lock
Snap player start to current camera position.
Alt + CapsLock
Toggle clipping mode.

Sectors

J
Join a child sector. Creates child sector.
Shift + J
Join selected child sector.
R-Ctrl + Del
Deletes a parent sector OR turns a child sector into a parent.

Walls

B
Toggle blocking flag.
Shft + B
Toggle one-sided blocking.
H
Toggle hitscan flag.
1
Toggle mask
M
Toggle mask
R-Shift + M
Toggle one-sided mask.
K
Marks a wall for movement.

Sprites

S
Insert a sprite.
Shift + S
Open "­special sprite­s" menu.
B
Toggle block flag.
H
Toggle hitscan flag.
I
Toggle invisi­bility flag.
Ctrl + I
Toggles hiding of invisible sprites in edtior.
K
Marks a sprite for movement.
E
Changes sprite status.
Ctrl + O
Push sprite to nearests wall.
R
Make a sprite wall or floor/­ceiling sprite.
1
Toggle one-sided flag.
Del
Delete sprite.
, OR .
Set sprite orient­ation and angle simula­ten­ously. Hold SHIFT to increase precision.
; OR '
Rotates selected sprites 45 degrees.
Ctrl + ; OR Ctrl + '
Rotates selected sprites 22.5 degrees.
Alt + D
Change clipping distance.

General

Ctrl + T
Toggle sprite captions.
Alt + W
Insert a comment.

Selection

R-Shift + LMB
Box select groups of sprites or veritices by dragging with LMB. Press R-Shift again to deselect.
L-Alt + MMB
Select an individual sprite. ESC to deselect sprites from group.
R-Alt
Select a group of sectors. Press again to deselect.
Shift + MMB
Select an individual sector.
. / ,
Rotate sector by 45 degrees.
Shift + . / '
Rotate sector by 22.5 degrees.

Sprites

LMB (Hold)
Move sprite.
Alt + H
Hi-tag.
Alt + T
Lo-tag.
Ctrl + Num +/-
Change yellow SFX radius by 20.
Alt + Num +/-
Change brown SFX radius by 20.
Alt + MWheel
Cycle through overla­pping sprites.
 

Grid

A
Zoom-in grid.
Z
Zoom-out grid.
MWheel
Zoom in and out.
G
Change grid size.
Shift + G
Access extra grid sizes.
Alt + G
Toggle grid.
Ctrl + G
Toggle auto-grid.
L
Toggle snap-t­o-grid.
F11
Toggle texture map preview.

Editing

F7
Traces a sector's outgoing trigger.
F8
Traces a wall's­/sp­rite's outgoing trigger.
Alt + F7
Traces a sector's incoming trigger.
Alt + F8
Traces a wall's­/sp­rite's incoming trigger.
Q
Connect 2 XObjects by using RX/TX values.
Shift + Q
Uses a RX/TX value from an XObject and connects it to another XObject wihtout RX/TX values.
F10
Assigns new TX/RX IDs.
Ctrl + H
Hi-tag.
T
Lo-tag.
 

Sectors

Spacebar
Enter sector draw mode.
Backspace
While drawing a sector, removes the last vertex inserted.
Alt + S
Creates a child sector.

Walls

C
Curve tool.
NumPad + / - [Curve Tool]
Increase number of vertices when using curve tool..
Enter [Curve Tool]
Insert
Insert a vertex.
F
Set first wall to change sector slope orient­ation.
X
Override sector auto-a­lig­nment.
L-Alt + X
Disable sector auto-a­lig­nment for selected walls.
Alt + T
Lo-tag.
Ctrl + H
Hi-tag.