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Blender Full Keyboard Shortcuts by

Full set of keyboard Shortcuts for blender 3d application
blender     3d     blender3d

Object Mode

Alt + C
Convert menu
Alt + G
Reset location
Alt + O
Clear Origin on children
Alt + R
Clear rotation
Alt + S
Reset Scale
Alt + Shift + G
Remove selected from active group
Alt + T
Clear Track menu
CTRL + A
Apply menu (such as freeze transf­orms)
CTRL + Alt + H
Allow selected to render
CTRL + H
Restrict selected from render
CTRL + J
Join selected objects
CTRL + L
Make Links menu
CTRL + N
Reload Start-up File
CTRL + Shift + A
Make Dupliverts Real
CTRL + Shift + C
Add Constraint menu
CTRL + Shift + G
Add selected to active group
CTRL + T
Make Track menu
CTRL + Tab
Object Mode / Weight Paint Mode toggle
L
Make Local menu
M
Move object to a different layer
P
Start Game Engine
Shift + G
Select Grouped menu
Shift + L
Select Linked menu
U
Make Single User menu
W
Specials menu

Commons shortcuts

,
Bounding Box Center pivot
.
3D Cursor pivot
A
Select all / Deselect all
Alt + .
Active Object pivot
Alt + A
Play animation toggle
Alt + B
Isolate 3D view toggle
Alt + D
Linked Duplicate (Instance)
Alt + G
Ungroup (Node Editor)
Alt + H
Unhide all
Alt + I
Delete keyframe
Alt + Keyboard
# View layer 11 - 20
Alt + O
Smooth Keys (F-Curve Editor)
Alt + P
Clear Parent menu
Alt + Shift + A
Play animation in reverse toggle
Alt + Spacebar
Orient­ation menu
Alt + Z
Solid / Textured toggle
B
Border select (marquee select)
C
Circle select (brush select)
CTRL + Keyboard
# Add Subsurf modifier with that # of levels
CTRL + ,
Median Point pivot
CTRL + .
Individual Centers pivot
CTRL + Alt + NUM 0
Move camera to current view
CTRL + Alt + O
Link file
CTRL + Alt + P
Make Proxy
CTRL + Alt + Q
Quad View toggle
CTRL + Alt + Shift + C
Set Origin menu
CTRL + Alt + U
User Prefer­ences window
CTRL + F12
Render animation
CTRL + G
Add selected objects to group / Create new group
CTRL + I
Select Inverse
CTRL + Left/Right
Arrows Screen presets toggle
CTRL + LMB drag
Lasso select
CTRL + M
Mirror object over an axis
CTRL + NUM 0
Turn selected object into active camera
CTRL + NUM 1
Back view
CTRL + NUM 3
Other side view
CTRL + NUM 7
Bottom view
CTRL + O
Open file
CTRL + P
Make Parent
CTRL + Q
Quit Blender
CTRL + S
Save File
CTRL + Shift + P
Make Parent without Inverse
CTRL + Shift + Z
Redo
CTRL + Tab
Object Mode / Pose Mode toggle (Armat­ures)
CTRL + U
Save User Settings
CTRL + Up/Down
Arrows Maximize current view toggle
CTRL + W
Save File
CTRL + Z
Undo
CTRL + Spacebar
Transform Manipu­lator toggle
E
End frame assign (Timeline window)
F1
Open file
F11
Show last closed rendered image
F12
Render current frame
F2
Save As
F3
Repeat History menu / Save Rendered Image (UV/Image Editor)
G
Move (Grab)
H
Hide selected / Minimize node toggle (Node window)
HOME
Frame all in view
I
Insert Keyframe menu
J
Save last render (Render window)
Keyboard
# View layer 1 - 10
Left/Right
Arrow Increase 1 frame
M
Add Marker (Action Editor) / Add Marker (Timeline)
N
Properties panel toggle
NUM .
Frame selected in view
NUM /
Global­/Local view toggle
NUM 0
Active camera view
NUM 1
Front view
NUM 2/NUM 8
Rotate view up/down in iterations
NUM 3
Side view
NUM 4/NUM 6
Rotate view left/right in iterations
NUM 5
Perspe­cti­ve/­Ort­hog­raphic view toggle
NUM 7
Top view
O
Clean Keyframes (F-Curve Editor)
R
Rotate
S
Scale / Start frame assign (Timeline window)
Shift + Spacebar
Maximize current view toggle
Shift + A
Add menu
Shift + Alt + T
Scale Texture Space
Shift + B
Marquee zoom / Set render border (Active Camera)
Shift + C
3D Cursor to origin
Shift + D
Duplicate
Shift + F
Camera Fly mode
Shift + F1
Link/A­ppend from Library
Shift + F10
UV/Image Editor
Shift + F11
Text Editor
Shift + F12
Dope Sheet
Shift + F2
Logic Editor
Shift + F3
Node Editor
Shift + F4
Python Console
Shift + F5
3D view
Shift + F6
Graph Editor
Shift + F7
Properties
Shift + F8
Video Sequence Editor
Shift + F9
Outliner
Shift + H
Hide unselected
Shift + Left/Right
Arrow Go to end start/end frame
Shift + S
Snap menu
Shift + T
Move Texture Space
Spacebar
Search (3D view) / Toolbox (UV/Image Editor)
T
Object Tools panel toggle / Toggle frames or seconds (Timeline)
Tab
Object Mode / Edit Mode toggle
Up/Down
Arrow Increase 10 frames
V
Object Mode / Vertex Paint Mode toggle
X
Constrain global X axis transform / Delete menu
XX
Constrain local X axis transform
Y
Constrain global Y axis transform
YY
Constrain local Y axis transform
Z
Constrain global Z axis transform / Solid or Wireframe toggle
ZZ
Constrain local Z axis transform
~
View all layers
 

Editing mode

Alt + C
Close / Open a curve
Alt + E
Extrude menu
Alt + F
Fill create faces
Alt + J
Covert selected triangles to Quads
Alt + M
Merge menu
Alt + O
Propor­tional Editing connected toggle
Alt + P
Unpin vertices (UV/Image Editor)
Alt + S
Shrink / Fatten
Alt + Shift + F
Beauty Fill create faces
Alt + T
Reset Tilt (Curves)
CTRL + Alt + Shift + F
Select linked flat faces (Face Mode only)
CTRL + E
Edges menu
CTRL + F
Faces menu
CTRL + G
Vertex Groups menu
CTRL + H
Hooks menu
CTRL + LMB click
Extrude / Create new component or bone
CTRL + N
Recalc­ulate normals to outside
CTRL + P
Make Vertex Parent
CTRL + R
Loop Cut
CTRL + Shift + F
Edge Flip
CTRL + Shift + N
Recalc­ulate normals to inside
CTRL + T
Convert selected faces to triangles
CTRL + T
Tilt (Curves)
CTRL + Tab
Mesh Select Mode menu
CTRL + V
Vertices menu
E
Extrude region
F
Create Edge (2 vertices selected) / Create Face (3+ vertices selected)
L
Select Linked Components
LMB + K
Knife cut
LMB + Shift + K
Knife cut midpoint
O
Propor­tional Editing on/off toggle
P
Pin vertices (UV/Image Editor) / Separate
Shift + E
Crease / Set Keyframe Extrap­olation menu (Graph Editor)
Shift + G
Select Similar menu
Shift + O
Propor­tional Editing Falloff type toggle
Shift + R
Select Row from selected vertex (NURBS surface)
Shift + W
Warp
U
UV Mapping menu
V
Rip selected vertices / Set Handle Type menu (curves)
W
Specials menu (varies per object) / Weld / Align menu (UV/Image Editor)
Y
Split Vertex / Edge / Face
 

Pose Mode

CTRL + Alt + I
Remove IK constraint
CTRL + N
Recalc­ulate Roll menu
Shift + I
Add IK menu

Sculpt Mode

C
Clay brush
D
Draw brush
F
Brush size adjust
G
Grab brush
I
Inflate brush
L
Layer brush
P
Pinch/­Magnify brush
S
Smooth brush
Shift + F
Brush strength adjust
Shift + T
Flatte­n/C­ontrast brush

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